The Story of the Olympian Trophy
 

Master's Mile Entry Procedure
and Day of Meet Procedure



2008 will mark the first year that we will have the Master's Mile at the Glenn D. Loucks Games. The races will be held on Thursday May 8th, following the completion of the high school Distance Medley Relays (approximately 6:30 PM). Our new facility includes an 8-lane Mondo track, stadium and lights.

Entries are due (in our hands) by
Thursday May 1, 2008 at 9:00 PM.
Payment is due by May 6, 2008.
No payments (or entries) will be accepted on the day of the meet.


Enter by the following method:

1. Send email by May 1, 2008 at 9:00 PM to jsingleton@wpcsd.k12.ny.us or hurdler1970@aol.com with
the following written in subject space: Master's Mile Entry

In your email have the following information (in the following order):

a) Name
b) Gender
c) Affiliation (club or unattached)
d) Age Group (as of May 8, 2008): 30-39 / 40-49 / 50+ and your age on May 8th.
e) Seed time
f) Address
g) Phone # (business, cell or home)
h) Email address (yes, I'm aware that I'll have your address when you email it to me, but I will print your email and after replying to you that I have received your email, I will delete your email. This way I'm guaranteed to retain your address).

2. Send check or money order for $15 (no cash) made out to Glenn D. Loucks Games so that it is received by May 6th to:

Fred Singleton, Loucks Games Director
c/o Community School
228 Fisher Ave.
White Plains, NY 10606
ATTN: Master's Mile

Please note there will be no payments accepted on the day of the meet. Money must be received by May 6th.

Day of Meet Procedure

1. You must check in one hour prior to your race.
2. Check in will be at the clerk's tent.
3. Check your name on the sheet for your race (if your name is not checked it is assumed that you are scratching and you will not be allowed to participate).
4. After checking in, get your number and pins.
5. There will be high school Distance Medleys running - under no circumstances will you be allowed to warm up on the track prior to the start of your races.
6. After the heats are set up you will be called to the clerk's tent to receive your heat, lane assignments and hip number(s).
7. You may continue to warm up in grassy areas, but make sure you stay close so that you are ready when your race is called. If you miss your race, you are through for the day.
8. The top-seeded races will be run last.

 

 

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